XNView-MP - 64-bit only - the classic media viewer in 'portable' format...

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mikewalsh
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XNView-MP - 64-bit only - the classic media viewer in 'portable' format...

Post by mikewalsh »

Afternoon, gang.

I came across mention of this over at LQ.org earlier today. I've used it myself quite a bit over the last few years, although not recently, it's true.

XNView-MP

It was previously available only as a tarball, but is now in AppImage format, too. Which are so much easier to work with. It's one I've always intended to 'portabilize', but just never got around to it. So, now I have....


At first run, you get the choice of allowing config files to populate the system - as normal - or, to keep it portable, choose to put the config files within the XNView directory.

This thing will view images, GIFs, AND video clips, so it's a kind of one size fits all solution. This being the case, my guess is that there's a statically-compiled ffmpeg in there somewhere.


If anybody wants to try this thing out, we're up to v0.99.7, released on the 13th January. As always; d/l - unzip - move the portable directory anywhere you like, though preferably outside the 'save'. It can be run from a suitably-formatted flash drive. Click to enter, click 'LAUNCH' to run AS a 'portable'. For greater system integration, a Menu entry can be added from wherever the portable is located, using the included scripts.

You can find it here:-

https://drive.sukudir.com/drive/s/Fabqk ... nhhQDIsrKc

Enjoy.

Mike. ;)

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Re: XNView-MP - 64-bit only - the classic media viewer in 'portable' format...

Post by bigpup »

Image

The things you do not tell us, are usually the clue to fixing the problem.
When I was a kid, I wanted to be older.
This is not what I expected :o

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Re: XNView-MP - 64-bit only - the classic media viewer in 'portable' format...

Post by mikewalsh »

Afternoon, gang.

Haven't updated this in quite some time, mostly because I haven't used it for a long while. Following a query from @geo_c about it earlier today, here's the upgraded 'portable' build:-

XnViewMP 1.7.2

I've modified its 'LAUNCH' script with the 'XDG_protocol' stuff, so it now thinks its own directory is the /home/user directory.....and all config stuff is automatically written to, and read from, this location.....without the need for any 'sym-linking gymnastics', as MochiMoppel called it in the past. (He's the one who put me onto the 'correct' way of doing it, and it IS much simpler in the long run.....although it doesn't always work for EVERY app.)

Y'all can find the new version at the updated link in post #1.

Enjoy.

Mike. ;)

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